Swift Runner is an exercise motivation game that rewards players for completing Strava activities in the form of Taylor Swift themed collectibles. The game uses the Strava API to pull data from users' Strava accounts and award points for their running, walking and cycling distances.
I was responsible for coding the mechanics and gameplay, my sister drew visuals for the game, and I worked with the Creative Innovation Hub at Canterbury Christ Church University to develop the avatar and clothing system.
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Players earn gems from completing Strava activities which they can spend on song cards and outfits.
They are given quests to complete and can unlock achievements for finishing certain long-term goals.
These all give progress in the form of XP, which adds a new album of songs into the song pool and gives the player a new colour to customise their shoe with.